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Game Artwork

Project Type

Illustration

Date

2019 - 2024

This collection showcases a diverse range of concept art pieces, each aimed at exploring different aspects of game development, from character design to weapon creation and environmental concepts. The goal of this series was to experiment with various art styles and techniques to reflect the versatility required in game design, while maintaining a cohesive visual language across different types of assets.

Each piece in this collection was created using a combination of Procreate and Photoshop, allowing for flexibility in both traditional and digital techniques. Procreate was used for initial sketches, rough concepts, and painting, while Photoshop provided tools for refining details, adding textures, and finalizing designs.

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